WebGL2RenderingContext.drawElementsInstanced()
The WebGL2RenderingContext.drawElementsInstanced() method of the WebGL 2 API renders primitives from array data like the gl.drawElements() method. In addition, it can execute multiple instances of a set of elements.
Note: When using WebGL 1, the ANGLE_instanced_arrays extension can provide this method, too.
Syntax
void gl.drawElementsInstanced(mode, count, type, offset, instanceCount);
Parameters
mode-
A
GLenumspecifying the type primitive to render. Possible values are:-
gl.POINTS: Draws a single dot. -
gl.LINE_STRIP: Draws a straight line to the next vertex. -
gl.LINE_LOOP: Draws a straight line to the next vertex, and connects the last vertex back to the first. -
gl.LINES: Draws a line between a pair of vertices. gl.TRIANGLE_STRIPgl.TRIANGLE_FAN-
gl.TRIANGLES: Draws a triangle for a group of three vertices.
-
- count
-
A
GLsizeispecifying the number of elements to be rendered. - type
-
A
GLenumspecifying the type of the values in the element array buffer. Possible values are:gl.UNSIGNED_BYTEgl.UNSIGNED_SHORT- When using the
OES_element_index_uintextension:gl.UNSIGNED_INT
- offset
-
A
GLintptrspecifying an offset in the element array buffer. Must be a valid multiple of the size of the giventype. - instanceCount
-
A
GLsizeispecifying the number of instances of the set of elements to execute.
Return value
None.
Exceptions
- If
modeis not one of the accepted values, agl.INVALID_ENUMerror is thrown. - If
offsetis a valid multiple of the size of the given type, agl.INVALID_OPERATIONerror is thrown. - If
countorinstanceCountare negative, agl.INVALID_VALUEerror is thrown.
Examples
gl.drawElementsInstanced(gl.POINTS, 2, gl.UNSIGNED_SHORT, 0, 4);
Specifications
| Specification |
|---|
| WebGL 2.0 Specification (WebGL 2.0) # 3.7.9 |
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
drawElementsInstanced |
56 |
79 |
51 |
No |
43 |
15 |
58 |
58 |
51 |
43 |
15 |
7.0 |
See also
ext.drawArraysInstancedANGLE()ext.vertexAttribDivisorANGLE()WebGLRenderingContext.drawArrays()WebGLRenderingContext.drawElements()WebGL2RenderingContext.drawArraysInstanced()WebGL2RenderingContext.vertexAttribDivisor()WEBGL_multi_draw.multiDrawElementsInstancedWEBGL()
© 2005–2021 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/drawElementsInstanced