XRCylinderLayer.radius
The radius property of the XRCylinderLayer interface represents the radius of the cylinder.
Value
A number representing the radius of the cylinder.
Examples
Getting a layer's radius
The XRWebGLBinding.createCylinderLayer() method creates a cylinder layer and allows to specify a radius. The XRCylinder.radius property can be used after layer creation to get the radius used or to set it to a new one.
const cylinderLayer = xrGlBinding.createCylinderLayer({ space: xrReferenceSpace, viewPixelWidth: 1200, viewPixelHeight: 600, centralAngle : 60 * Math.PI / 180, aspectRatio : 2, radius : 2, transform : new XRRigidTransform(/* ... */), }); cylinderLayer.radius; // 2
Specifications
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Browser compatibility
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See also
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https://developer.mozilla.org/en-US/docs/Web/API/XRCylinderLayer/radius