WebGLRenderingContext.frontFace()
The WebGLRenderingContext.frontFace()
method of the WebGL API specifies whether polygons are front- or back-facing by setting a winding orientation.
Syntax
void gl.frontFace(mode);
Parameters
- mode
-
A GLenum type winding orientation. The default value is
gl.CCW
. Possible values:-
gl.CW
: Clock-wise winding. -
gl.CCW
: Counter-clock-wise winding.
-
Return value
None.
Examples
gl.frontFace(gl.CW);
Specifications
Specification |
---|
WebGL Specification (WebGL) # 5.14.3 |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
frontFace |
9 |
12 |
4 |
11 |
12 |
5.1 |
≤37 |
25 |
Yes |
12 |
8 |
1.5 |
See also
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/frontFace