VisualShaderNodeVectorDistance
Inherits: VisualShaderNode < Resource < Reference < Object
Returns the distance between two points. To be used within the visual shader graph.
Description
Calculates distance from point represented by vector p0
to vector p1
.
Translated to distance(p0, p1)
in the shader language.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualshadernodevectordistance.html