AnimationNodeTimeScale
Inherits: AnimationNode < Resource < Reference < Object
A time-scaling animation node to be used with AnimationTree.
Description
Allows scaling the speed of the animation (or reversing it) in any children nodes. Setting it to 0 will pause the animation.
Tutorials
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_animationnodetimescale.html