Container
Inherits: Control < CanvasItem < Node < Object
Inherited By: BoxContainer, CenterContainer, EditorProperty, GraphNode, GridContainer, MarginContainer, PanelContainer, ScrollContainer, SplitContainer, TabContainer, ViewportContainer
Base node for containers.
Description
Base node for containers. A Container
contains other controls and automatically arranges them in a certain way.
A Control can inherit this to create custom container classes.
Methods
void | fit_child_in_rect ( Control child, Rect2 rect ) |
void | queue_sort ( ) |
Signals
sort_children ( )
Emitted when sorting the children is needed.
Constants
NOTIFICATION_SORT_CHILDREN = 50 --- Notification for when sorting the children, it must be obeyed immediately.
Method Descriptions
void fit_child_in_rect ( Control child, Rect2 rect )
Fit a child control in a given rect. This is mainly a helper for creating custom container classes.
void queue_sort ( )
Queue resort of the contained children. This is called automatically anyway, but can be called upon request.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_container.html