InputEventMouseButton
Inherits: InputEventMouse < InputEventWithModifiers < InputEvent < Resource < Reference < Object
Input event type for mouse button events.
Description
Contains mouse click information. See Node._input.
Tutorials
Properties
int | button_index | 0 |
bool | doubleclick | false |
float | factor | 1.0 |
bool | pressed | false |
Property Descriptions
int button_index
Default | 0 |
Setter | set_button_index(value) |
Getter | get_button_index() |
The mouse button identifier, one of the ButtonList button or button wheel constants.
bool doubleclick
Default | false |
Setter | set_doubleclick(value) |
Getter | is_doubleclick() |
If true
, the mouse button's state is a double-click.
float factor
Default | 1.0 |
Setter | set_factor(value) |
Getter | get_factor() |
The amount (or delta) of the event. When used for high-precision scroll events, this indicates the scroll amount (vertical or horizontal). This is only supported on some platforms; the reported sensitivity varies depending on the platform. May be 0
if not supported.
bool pressed
Default | false |
Setter | set_pressed(value) |
Getter | is_pressed() |
If true
, the mouse button's state is pressed. If false
, the mouse button's state is released.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_inputeventmousebutton.html