InputEventScreenTouch

Inherits: InputEvent < Resource < Reference < Object

Input event type for screen touch events.

(only available on mobile devices)

Description

Stores multi-touch press/release information. Supports touch press, touch release and index for multi-touch count and order.

Tutorials

Properties

int index 0
Vector2 position Vector2( 0, 0 )
bool pressed false

Property Descriptions

int index

Default 0
Setter set_index(value)
Getter get_index()

The touch index in the case of a multi-touch event. One index = one finger.

Vector2 position

Default Vector2( 0, 0 )
Setter set_position(value)
Getter get_position()

The touch position.

bool pressed

Default false
Setter set_pressed(value)
Getter is_pressed()

If true, the touch's state is pressed. If false, the touch's state is released.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_inputeventscreentouch.html