CanvasLayer
Inherited By: ParallaxBackground
Canvas drawing layer.
Description
Canvas drawing layer. CanvasItem nodes that are direct or indirect children of a CanvasLayer
will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a CanvasLayer
with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below).
Tutorials
Properties
Node | custom_viewport | |
bool | follow_viewport_enable | false |
float | follow_viewport_scale | 1.0 |
int | layer | 1 |
Vector2 | offset | Vector2( 0, 0 ) |
float | rotation | 0.0 |
float | rotation_degrees | 0.0 |
Vector2 | scale | Vector2( 1, 1 ) |
Transform2D | transform | Transform2D( 1, 0, 0, 1, 0, 0 ) |
Methods
RID | get_canvas ( ) const |
Property Descriptions
Node custom_viewport
Setter | set_custom_viewport(value) |
Getter | get_custom_viewport() |
The custom Viewport node assigned to the CanvasLayer
. If null
, uses the default viewport instead.
bool follow_viewport_enable
Default | false |
Setter | set_follow_viewport(value) |
Getter | is_following_viewport() |
Sets the layer to follow the viewport in order to simulate a pseudo 3D effect.
float follow_viewport_scale
Default | 1.0 |
Setter | set_follow_viewport_scale(value) |
Getter | get_follow_viewport_scale() |
Scales the layer when using follow_viewport_enable. Layers moving into the foreground should have increasing scales, while layers moving into the background should have decreasing scales.
int layer
Default | 1 |
Setter | set_layer(value) |
Getter | get_layer() |
Layer index for draw order. Lower values are drawn first.
Vector2 offset
Default | Vector2( 0, 0 ) |
Setter | set_offset(value) |
Getter | get_offset() |
The layer's base offset.
float rotation
Default | 0.0 |
Setter | set_rotation(value) |
Getter | get_rotation() |
The layer's rotation in radians.
float rotation_degrees
Default | 0.0 |
Setter | set_rotation_degrees(value) |
Getter | get_rotation_degrees() |
The layer's rotation in degrees.
Vector2 scale
Default | Vector2( 1, 1 ) |
Setter | set_scale(value) |
Getter | get_scale() |
The layer's scale.
Transform2D transform
Default | Transform2D( 1, 0, 0, 1, 0, 0 ) |
Setter | set_transform(value) |
Getter | get_transform() |
The layer's transform.
Method Descriptions
RID get_canvas ( ) const
Returns the RID of the canvas used by this layer.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_canvaslayer.html