Path
Inherits: Spatial < Node < Object
Contains a Curve3D path for PathFollow nodes to follow.
Description
Can have PathFollow child nodes moving along the Curve3D. See PathFollow for more information on the usage.
Note that the path is considered as relative to the moved nodes (children of PathFollow). As such, the curve should usually start with a zero vector (0, 0, 0)
.
Properties
Curve3D | curve |
Signals
curve_changed ( )
Emitted when the curve changes.
Property Descriptions
Curve3D curve
Setter | set_curve(value) |
Getter | get_curve() |
A Curve3D describing the path.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_path.html