AudioEffectAmplify

Inherits: AudioEffect < Resource < Reference < Object

Adds an amplifying audio effect to an audio bus.

Increases or decreases the volume of the selected audio bus.

Description

Increases or decreases the volume being routed through the audio bus.

Properties

float volume_db 0.0

Property Descriptions

float volume_db

Default 0.0
Setter set_volume_db(value)
Getter get_volume_db()

Amount of amplification in decibels. Positive values make the sound louder, negative values make it quieter. Value can range from -80 to 24.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_audioeffectamplify.html