GeometryInstance
Inherits: VisualInstance < Spatial < Node < Object
Inherited By: CPUParticles, CSGShape, ImmediateGeometry, MeshInstance, MultiMeshInstance, Particles, SpriteBase3D
Base node for geometry-based visual instances.
Description
Base node for geometry-based visual instances. Shares some common functionality like visibility and custom materials.
Properties
Methods
bool | get_flag ( Flags flag ) const |
void | set_custom_aabb ( AABB aabb ) |
void | set_flag ( Flags flag, bool value ) |
Enumerations
enum ShadowCastingSetting:
- SHADOW_CASTING_SETTING_OFF = 0 --- Will not cast any shadows.
- SHADOW_CASTING_SETTING_ON = 1 --- Will cast shadows from all visible faces in the GeometryInstance.
Will take culling into account, so faces not being rendered will not be taken into account when shadow casting.
- SHADOW_CASTING_SETTING_DOUBLE_SIDED = 2 --- Will cast shadows from all visible faces in the GeometryInstance.
Will not take culling into account, so all faces will be taken into account when shadow casting.
- SHADOW_CASTING_SETTING_SHADOWS_ONLY = 3 --- Will only show the shadows casted from this object.
In other words, the actual mesh will not be visible, only the shadows casted from the mesh will be.
enum Flags:
- FLAG_USE_BAKED_LIGHT = 0 --- Will allow the GeometryInstance to be used when baking lights using a GIProbe or BakedLightmap.
- FLAG_DRAW_NEXT_FRAME_IF_VISIBLE = 1 --- Unused in this class, exposed for consistency with InstanceFlags.
- FLAG_MAX = 2 --- Represents the size of the Flags enum.
Property Descriptions
ShadowCastingSetting cast_shadow
Default | 1 |
Setter | set_cast_shadows_setting(value) |
Getter | get_cast_shadows_setting() |
The selected shadow casting flag. See ShadowCastingSetting for possible values.
float extra_cull_margin
Default | 0.0 |
Setter | set_extra_cull_margin(value) |
Getter | get_extra_cull_margin() |
The extra distance added to the GeometryInstance's bounding box (AABB) to increase its cull box.
float lod_max_distance
Default | 0.0 |
Setter | set_lod_max_distance(value) |
Getter | get_lod_max_distance() |
The GeometryInstance's max LOD distance.
Note: This property currently has no effect.
float lod_max_hysteresis
Default | 0.0 |
Setter | set_lod_max_hysteresis(value) |
Getter | get_lod_max_hysteresis() |
The GeometryInstance's max LOD margin.
Note: This property currently has no effect.
float lod_min_distance
Default | 0.0 |
Setter | set_lod_min_distance(value) |
Getter | get_lod_min_distance() |
The GeometryInstance's min LOD distance.
Note: This property currently has no effect.
float lod_min_hysteresis
Default | 0.0 |
Setter | set_lod_min_hysteresis(value) |
Getter | get_lod_min_hysteresis() |
The GeometryInstance's min LOD margin.
Note: This property currently has no effect.
Material material_override
Setter | set_material_override(value) |
Getter | get_material_override() |
The material override for the whole geometry.
If a material is assigned to this property, it will be used instead of any material set in any material slot of the mesh.
bool use_in_baked_light
Default | false |
Setter | set_flag(value) |
Getter | get_flag() |
If true
, this GeometryInstance will be used when baking lights using a GIProbe or BakedLightmap.
Method Descriptions
bool get_flag ( Flags flag ) const
Returns the Flags that have been set for this object.
void set_custom_aabb ( AABB aabb )
Overrides the bounding box of this node with a custom one. To remove it, set an AABB with all fields set to zero.
void set_flag ( Flags flag, bool value )
Sets the Flags specified. See Flags for options.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_geometryinstance.html