LinkButton
Inherits: BaseButton < Control < CanvasItem < Node < Object
Simple button used to represent a link to some resource.
Description
This kind of button is primarily used when the interaction with the button causes a context change (like linking to a web page).
Properties
FocusMode | enabled_focus_mode |
0 (parent override)
|
FocusMode | focus_mode |
0 (parent override)
|
CursorShape | mouse_default_cursor_shape |
2 (parent override)
|
String | text | "" |
UnderlineMode | underline | 0 |
Theme Properties
StyleBox | focus | |
Font | font | |
Color | font_color | Color( 0.88, 0.88, 0.88, 1 ) |
Color | font_color_hover | Color( 0.94, 0.94, 0.94, 1 ) |
Color | font_color_pressed | Color( 1, 1, 1, 1 ) |
int | underline_spacing | 2 |
Enumerations
- UNDERLINE_MODE_ALWAYS = 0 --- The LinkButton will always show an underline at the bottom of its text.
- UNDERLINE_MODE_ON_HOVER = 1 --- The LinkButton will show an underline at the bottom of its text when the mouse cursor is over it.
- UNDERLINE_MODE_NEVER = 2 --- The LinkButton will never show an underline at the bottom of its text.
Property Descriptions
String text
Default | "" |
Setter | set_text(value) |
Getter | get_text() |
The button's text that will be displayed inside the button's area.
UnderlineMode underline
Default | 0 |
Setter | set_underline_mode(value) |
Getter | get_underline_mode() |
Determines when to show the underline. See UnderlineMode for options.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_linkbutton.html