VisualScriptMathConstant
Inherits: VisualScriptNode < Resource < Reference < Object
Commonly used mathematical constants.
Description
Provides common math constants, such as Pi, on an output Data port.
Input Ports:
none
Output Ports:
- Data (variant):
get
Properties
MathConstant | constant | 0 |
Enumerations
enum MathConstant:
-
MATH_CONSTANT_ONE = 0 --- Unity:
1
. -
MATH_CONSTANT_PI = 1 --- Pi:
3.141593
. -
MATH_CONSTANT_HALF_PI = 2 --- Pi divided by two:
1.570796
. -
MATH_CONSTANT_TAU = 3 --- Tau:
6.283185
. -
MATH_CONSTANT_E = 4 --- Mathematical constant
e
, the natural log base:2.718282
. -
MATH_CONSTANT_SQRT2 = 5 --- Square root of two:
1.414214
. -
MATH_CONSTANT_INF = 6 --- Infinity:
inf
. -
MATH_CONSTANT_NAN = 7 --- Not a number:
nan
. - MATH_CONSTANT_MAX = 8 --- Represents the size of the MathConstant enum.
Property Descriptions
MathConstant constant
Default | 0 |
Setter | set_math_constant(value) |
Getter | get_math_constant() |
The math constant.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualscriptmathconstant.html