AudioEffectDelay
Inherits: AudioEffect < Resource < Reference < Object
Adds a delay audio effect to an audio bus. Plays input signal back after a period of time.
Two tap delay and feedback options.
Description
Plays input signal back after a period of time. The delayed signal may be played back multiple times to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds.
Properties
float | dry | 1.0 |
bool | feedback/active | false |
float | feedback/delay_ms | 340.0 |
float | feedback/level_db | -6.0 |
float | feedback/lowpass | 16000.0 |
bool | tap1/active | true |
float | tap1/delay_ms | 250.0 |
float | tap1/level_db | -6.0 |
float | tap1/pan | 0.2 |
bool | tap2/active | true |
float | tap2/delay_ms | 500.0 |
float | tap2/level_db | -12.0 |
float | tap2/pan | -0.4 |
Property Descriptions
float dry
Default | 1.0 |
Setter | set_dry(value) |
Getter | get_dry() |
Output percent of original sound. At 0, only delayed sounds are output. Value can range from 0 to 1.
bool feedback/active
Default | false |
Setter | set_feedback_active(value) |
Getter | is_feedback_active() |
If true
, feedback is enabled.
float feedback/delay_ms
Default | 340.0 |
Setter | set_feedback_delay_ms(value) |
Getter | get_feedback_delay_ms() |
Feedback delay time in milliseconds.
float feedback/level_db
Default | -6.0 |
Setter | set_feedback_level_db(value) |
Getter | get_feedback_level_db() |
Sound level for tap1
.
float feedback/lowpass
Default | 16000.0 |
Setter | set_feedback_lowpass(value) |
Getter | get_feedback_lowpass() |
Low-pass filter for feedback, in Hz. Frequencies below this value are filtered out of the source signal.
bool tap1/active
Default | true |
Setter | set_tap1_active(value) |
Getter | is_tap1_active() |
If true
, tap1
will be enabled.
float tap1/delay_ms
Default | 250.0 |
Setter | set_tap1_delay_ms(value) |
Getter | get_tap1_delay_ms() |
tap1
delay time in milliseconds.
float tap1/level_db
Default | -6.0 |
Setter | set_tap1_level_db(value) |
Getter | get_tap1_level_db() |
Sound level for tap1
.
float tap1/pan
Default | 0.2 |
Setter | set_tap1_pan(value) |
Getter | get_tap1_pan() |
Pan position for tap1
. Value can range from -1 (fully left) to 1 (fully right).
bool tap2/active
Default | true |
Setter | set_tap2_active(value) |
Getter | is_tap2_active() |
If true
, tap2
will be enabled.
float tap2/delay_ms
Default | 500.0 |
Setter | set_tap2_delay_ms(value) |
Getter | get_tap2_delay_ms() |
Tap2 delay time in milliseconds.
float tap2/level_db
Default | -12.0 |
Setter | set_tap2_level_db(value) |
Getter | get_tap2_level_db() |
Sound level for tap2
.
float tap2/pan
Default | -0.4 |
Setter | set_tap2_pan(value) |
Getter | get_tap2_pan() |
Pan position for tap2
. Value can range from -1 (fully left) to 1 (fully right).
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_audioeffectdelay.html