VisualShaderNodeVectorDecompose
Inherits: VisualShaderNode < Resource < Reference < Object
Decomposes a Vector3 into three scalars within the visual shader graph.
Description
Takes a vec3
and decomposes it into three scalar values that can be used as separate inputs.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualshadernodevectordecompose.html