ScrollBar
Inherits: Range < Control < CanvasItem < Node < Object
Inherited By: HScrollBar, VScrollBar
Base class for scroll bars.
Description
Scrollbars are a Range-based Control, that display a draggable area (the size of the page). Horizontal (HScrollBar) and Vertical (VScrollBar) versions are available.
Properties
float | custom_step | -1.0 |
int | size_flags_vertical |
0 (parent override)
|
float | step |
0.0 (parent override)
|
Signals
scrolling ( )
Emitted when the scrollbar is being scrolled.
Property Descriptions
float custom_step
Default | -1.0 |
Setter | set_custom_step(value) |
Getter | get_custom_step() |
Overrides the step used when clicking increment and decrement buttons or when using arrow keys when the ScrollBar
is focused.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_scrollbar.html