CSGSphere
Inherits: CSGPrimitive < CSGShape < GeometryInstance < VisualInstance < Spatial < Node < Object
A CSG Sphere shape.
Description
This node allows you to create a sphere for use with the CSG system.
Properties
Material | material | |
int | radial_segments | 12 |
float | radius | 1.0 |
int | rings | 6 |
bool | smooth_faces | true |
Property Descriptions
Material material
Setter | set_material(value) |
Getter | get_material() |
The material used to render the sphere.
int radial_segments
Default | 12 |
Setter | set_radial_segments(value) |
Getter | get_radial_segments() |
Number of vertical slices for the sphere.
float radius
Default | 1.0 |
Setter | set_radius(value) |
Getter | get_radius() |
Radius of the sphere.
int rings
Default | 6 |
Setter | set_rings(value) |
Getter | get_rings() |
Number of horizontal slices for the sphere.
bool smooth_faces
Default | true |
Setter | set_smooth_faces(value) |
Getter | get_smooth_faces() |
If true
the normals of the sphere are set to give a smooth effect making the sphere seem rounded. If false
the sphere will have a flat shaded look.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_csgsphere.html