FileSystemDock
Inherits: VBoxContainer < BoxContainer < Container < Control < CanvasItem < Node < Object
Methods
bool | can_drop_data_fw ( Vector2 arg0, Variant arg1, Control arg2 ) const |
void | drop_data_fw ( Vector2 arg0, Variant arg1, Control arg2 ) |
Variant | get_drag_data_fw ( Vector2 arg0, Control arg1 ) |
void | navigate_to_path ( String arg0 ) |
Signals
display_mode_changed ( )
file_removed ( String file )
files_moved ( String old_file, String new_file )
folder_moved ( String old_folder, String new_file )
folder_removed ( String folder )
inherit ( String file )
instance ( PoolStringArray files )
Method Descriptions
bool can_drop_data_fw ( Vector2 arg0, Variant arg1, Control arg2 ) const
void drop_data_fw ( Vector2 arg0, Variant arg1, Control arg2 )
Variant get_drag_data_fw ( Vector2 arg0, Control arg1 )
void navigate_to_path ( String arg0 )
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_filesystemdock.html