BoxContainer
Inherits: Container < Control < CanvasItem < Node < Object
Inherited By: ColorPicker, HBoxContainer, VBoxContainer
Base class for box containers.
Description
Arranges child controls vertically or horizontally, and rearranges the controls automatically when their minimum size changes.
Properties
AlignMode | alignment | 0 |
MouseFilter | mouse_filter |
1 (parent override)
|
Methods
void | add_spacer ( bool begin ) |
Enumerations
enum AlignMode:
- ALIGN_BEGIN = 0 --- Aligns children with the beginning of the container.
- ALIGN_CENTER = 1 --- Aligns children with the center of the container.
- ALIGN_END = 2 --- Aligns children with the end of the container.
Property Descriptions
AlignMode alignment
Default | 0 |
Setter | set_alignment(value) |
Getter | get_alignment() |
The alignment of the container's children (must be one of ALIGN_BEGIN, ALIGN_CENTER or ALIGN_END).
Method Descriptions
void add_spacer ( bool begin )
Adds a control to the box as a spacer. If true
, begin
will insert the spacer control in front of other children.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_boxcontainer.html