VisualShaderNodeVec3Constant
Inherits: VisualShaderNode < Resource < Reference < Object
A Vector3 constant to be used within the visual shader graph.
Description
A constant Vector3, which can be used as an input node.
Properties
Vector3 | constant | Vector3( 0, 0, 0 ) |
Property Descriptions
Vector3 constant
Default | Vector3( 0, 0, 0 ) |
Setter | set_constant(value) |
Getter | get_constant() |
A Vector3 constant which represents the state of this node.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualshadernodevec3constant.html