PlaneMesh
Inherits: PrimitiveMesh < Mesh < Resource < Reference < Object
Class representing a planar PrimitiveMesh.
Description
Class representing a planar PrimitiveMesh. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Z axes; this default rotation isn't suited for use with billboarded materials. For billboarded materials, use QuadMesh instead.
Properties
Vector2 | size | Vector2( 2, 2 ) |
int | subdivide_depth | 0 |
int | subdivide_width | 0 |
Property Descriptions
Vector2 size
Default | Vector2( 2, 2 ) |
Setter | set_size(value) |
Getter | get_size() |
Size of the generated plane.
int subdivide_depth
Default | 0 |
Setter | set_subdivide_depth(value) |
Getter | get_subdivide_depth() |
Number of subdivision along the Z axis.
int subdivide_width
Default | 0 |
Setter | set_subdivide_width(value) |
Getter | get_subdivide_width() |
Number of subdivision along the X axis.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_planemesh.html