PhysicsShapeQueryResult
Result of a 3D shape query in PhysicsServer.
Description
The result of a 3D shape query in PhysicsServer. See also PhysicsShapeQueryParameters.
Methods
int | get_result_count ( ) const |
Object | get_result_object ( int idx ) const |
int | get_result_object_id ( int idx ) const |
int | get_result_object_shape ( int idx ) const |
RID | get_result_rid ( int idx ) const |
Method Descriptions
int get_result_count ( ) const
Returns the number of objects that intersected with the shape.
Object get_result_object ( int idx ) const
Returns the Object that intersected with the shape at index idx
.
int get_result_object_id ( int idx ) const
Returns the instance ID of the Object that intersected with the shape at index idx
.
int get_result_object_shape ( int idx ) const
Returns the child index of the object's Shape that intersected with the shape at index idx
.
RID get_result_rid ( int idx ) const
Returns the RID of the object that intersected with the shape at index idx
.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_physicsshapequeryresult.html