World:translateOrigin
Available since LÖVE 0.9.0
This function is not supported in earlier versions.
Translates the World's origin. Useful in large worlds where floating point precision issues become noticeable at far distances from the origin.
Function
Synopsis
World:translateOrigin( x, y )
Arguments
number x
- The x component of the new origin with respect to the old origin.
number y
- The y component of the new origin with respect to the old origin.
Returns
Nothing.
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/World:translateOrigin