Text:setf
Available since LÖVE 0.10.0
This function is not supported in earlier versions.
Replaces the contents of the Text object with a new formatted string.
Function
Synopsis
Text:setf( textstring, wraplimit, alignmode )
Arguments
string textstring
- The new string of text to use.
number wraplimit
- The maximum width in pixels of the text before it gets automatically wrapped to a new line.
AlignMode align
- The alignment of the text.
Returns
Nothing.
Function
Synopsis
Text:setf( coloredtext, wraplimit, alignmode )
Arguments
table coloredtext
- A table containing colors and strings to use as the new text, in the form of
{color1, string1, color2, string2, ...}
.table color1
- A table containing red, green, blue, and optional alpha components to use as a color for the next string in the table, in the form of
{red, green, blue, alpha}
. string string1
- A string of text which has a color specified by the previous color.
table color2
- A table containing red, green, blue, and optional alpha components to use as a color for the next string in the table, in the form of
{red, green, blue, alpha}
. string string2
- A string of text which has a color specified by the previous color.
tables and strings ...
- Additional colors and strings.
number wraplimit
- The maximum width in pixels of the text before it gets automatically wrapped to a new line.
AlignMode align
- The alignment of the text.
Returns
Nothing.
Notes
The color set by love.graphics.setColor will be combined (multiplied) with the colors of the text, when drawing the Text object.
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Text:setf