Body:getWorldPoints
Available since LÖVE 0.8.0
This method is not supported in earlier versions.
Transforms multiple points from local coordinates to world coordinates.
Function
Synopsis
x1, y1, x2, y2, ... = Body:getWorldPoints( x1, y1, x2, y2, ... )
Arguments
number x1- The x position of the first point.
number y1- The y position of the first point.
number x2- The x position of the second point.
number y2- The y position of the second point.
Returns
number x1- The transformed x position of the first point.
number y1- The transformed y position of the first point.
number x2- The transformed x position of the second point.
number y2- The transformed y position of the second point.
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Body:getWorldPoints