RevoluteJoint

Allow two Bodies to revolve around a shared point.

physicsJointRevolute.png

Constructors

love.physics.newRevoluteJoint Creates a pivot joint between two bodies.

Functions

Joint:destroy Explicitly destroys the Joint.
Joint:getAnchors Get the anchor points of the joint.
Joint:getBodies Gets the bodies that the Joint is attached to. 0.9.2
Joint:getCollideConnected Gets whether the connected Bodies collide.
Joint:getReactionForce Returns the reaction force on the second body.
Joint:getReactionTorque Returns the reaction torque on the second body.
Joint:getType Gets a string representing the type.
Joint:getUserData Returns the Lua value associated with this Joint. 0.9.2
Joint:isDestroyed Gets whether the Joint is destroyed. 0.9.2
Joint:setCollideConnected Sets whether the connected Bodies should collide with each other. 0.8.0
Joint:setUserData Associates a Lua value with the Joint. 0.9.2
RevoluteJoint:areLimitsEnabled Checks whether limits are enabled. 11.0
RevoluteJoint:enableLimit Enables or disables the joint limits. 0.8.0 0.9.0
RevoluteJoint:enableMotor Starts or stops the joint motor. 0.8.0 0.9.0
RevoluteJoint:getJointAngle Get the current joint angle.
RevoluteJoint:getJointSpeed Get the current joint angle speed.
RevoluteJoint:getLimits Gets the joint limits.
RevoluteJoint:getLowerLimit Gets the lower limit.
RevoluteJoint:getMaxMotorTorque Gets the maximum motor force.
RevoluteJoint:getMotorSpeed Gets the motor speed.
RevoluteJoint:getMotorTorque Get the current motor force.
RevoluteJoint:getUpperLimit Gets the upper limit.
RevoluteJoint:hasLimitsEnabled Checks whether limits are enabled. 0.9.0
RevoluteJoint:isLimitsEnabled Checks whether limits are enabled. 0.9.0
RevoluteJoint:isMotorEnabled Checks whether the motor is enabled.
RevoluteJoint:setLimits Sets the limits.
RevoluteJoint:setLimitsEnabled Enables/disables the joint limit. 0.9.0
RevoluteJoint:setLowerLimit Sets the lower limit.
RevoluteJoint:setMaxMotorTorque Set the maximum motor force.
RevoluteJoint:setMotorEnabled Enables/disables the joint motor. 0.9.0
RevoluteJoint:setMotorSpeed Sets the motor speed.

Supertypes

See Also


© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/RevoluteJoint