Mesh:isAttributeEnabled
Available since LÖVE 0.10.0
This function is not supported in earlier versions.
Gets whether a specific vertex attribute in the Mesh is enabled. Vertex data from disabled attributes is not used when drawing the Mesh.
Function
Synopsis
enabled = Mesh:isAttributeEnabled( name )
Arguments
string name
- The name of the vertex attribute to be checked.
Returns
boolean enabled
- Whether the vertex attribute is used when drawing this Mesh.
Notes
If a Mesh wasn't created with a custom vertex format, it will have 3 vertex attributes named VertexPosition
, VertexTexCoord
, and VertexColor
. Otherwise the attribute name must either match one of the vertex attributes specified in the vertex format when creating the Mesh, or must match a vertex attribute from another Mesh attached to this Mesh via Mesh:attachAttribute.
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Mesh:isAttributeEnabled