love.mouse.isGrabbed
Checks if the mouse is grabbed.
Function
Synopsis
grabbed = love.mouse.isGrabbed( )
Arguments
None.
Returns
boolean grabbed
- True if the cursor is grabbed, false if it is not.
Examples
Toggles whether the mouse is grabbed by pressing tab, using love.mouse.setGrabbed.
function love.keypressed(key) if key == "tab" then local state = not love.mouse.isGrabbed() -- the opposite of whatever it currently is love.mouse.setGrabbed(state) --Use love.mouse.setGrab(state) for 0.8.0 or lower end end
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.mouse.isGrabbed