ImageData:getPixel
Gets the color of a pixel at a specific position in the image.
Valid x and y values start at 0 and go up to image width and height minus 1. Non-integer values are floored.
In versions prior to 11.0, color component values were within the range of 0 to 255 instead of 0 to 1.
Prior to 0.10.2, this function does not properly handle non-integer coordinates, and may produce an invalid result when non-integer values are passed.
Function
Synopsis
r, g, b, a = ImageData:getPixel( x, y )
Arguments
Returns
number r
- The red component (0-1).
number g
- The green component (0-1).
number b
- The blue component (0-1).
number a
- The alpha component (0-1).
Examples
When the mouse is clicked, reads the red, green, and blue value of the pixel under the mouse and uses it as the background color.
local imagedata = love.image.newImageData('path/to/Image.png') local image = love.graphics.newImage(imagedata) function love.mousepressed(mx, my) if 0 <= mx and mx < image:getWidth() and 0 <= my and my < image:getHeight() then local r, g, b = imagedata:getPixel(mx, my) love.graphics.setBackgroundColor(r, g, b) end end function love.draw() love.graphics.draw(image, 0, 0) end
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/ImageData:getPixel