Body:getAngularVelocity
Get the angular velocity of the Body.
The angular velocity is the rate of change of angle over time.
It is changed in World:update by applying torques, off centre forces/impulses, and angular damping. It can be set directly with Body:setAngularVelocity.
If you need the rate of change of position over time, use Body:getLinearVelocity.
Function
Synopsis
w = Body:getAngularVelocity( )
Arguments
None.
Returns
number w
- The angular velocity in radians/second.
See Also
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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Body:getAngularVelocity