Body:getAngularVelocity

Get the angular velocity of the Body.

The angular velocity is the rate of change of angle over time.


It is changed in World:update by applying torques, off centre forces/impulses, and angular damping. It can be set directly with Body:setAngularVelocity.


If you need the rate of change of position over time, use Body:getLinearVelocity.

Function

Synopsis

w = Body:getAngularVelocity( )

Arguments

None.

Returns

number w
The angular velocity in radians/second.

See Also


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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Body:getAngularVelocity