SpriteBatch:getBufferSize
 Available since LÖVE 0.9.0  
 This function is not supported in earlier versions. 
Gets the maximum number of sprites the SpriteBatch can hold.
Function
Synopsis
size = SpriteBatch:getBufferSize( )
Arguments
None.
Returns
number size- The maximum number of sprites the batch can hold.
 
See Also
    © 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
    https://love2d.org/wiki/SpriteBatch:getBufferSize