EdgeShape:getPreviousVertex
Available since LÖVE 0.10.2
This function is not supported in earlier versions.
Gets the vertex that establishes a connection to the previous shape.
Setting next and previous EdgeShape vertices can help prevent unwanted collisions when a flat shape slides along the edge and moves over to the new shape.
Function
Synopsis
x, y = EdgeShape:getPreviousVertex( )
Arguments
None.
Returns
number x (nil)
- The x-component of the vertex, or nil if EdgeShape:setPreviousVertex hasn't been called.
number y (nil)
- The y-component of the vertex, or nil if EdgeShape:setPreviousVertex hasn't been called.
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/EdgeShape:getPreviousVertex