Body:getWorldVector
Transform a vector from local coordinates to world coordinates.
Function
Synopsis
worldX, worldY = Body:getWorldVector( localX, localY )
Arguments
number localX
- The vector x component in local coordinates.
number localY
- The vector y component in local coordinates.
Returns
number worldX
- The vector x component in world coordinates.
number worldY
- The vector y component in world coordinates.
See Also
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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Body:getWorldVector