Body:getContacts
Available since LÖVE 11.0
It has been renamed from Body:getContactList.
Gets a list of all Contacts attached to the Body.
The list can change multiple times during a World:update call, so some collisions may be missed if the World collide callbacks are not used at all.
Function
Synopsis
contacts = Body:getContacts( )
Arguments
None.
Returns
table contacts
- A list with all contacts associated with the Body.
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Body:getContacts