love.mousepressed
Callback function triggered when a mouse button is pressed.
Function
Synopsis
love.mousepressed( x, y, button, istouch, presses )
Arguments
number x
- Mouse x position, in pixels.
number y
- Mouse y position, in pixels.
number button
- The button index that was pressed. 1 is the primary mouse button, 2 is the secondary mouse button and 3 is the middle button. Further buttons are mouse dependent.
boolean istouch
- True if the mouse button press originated from a touchscreen touch-press.
-
number presses
Available since 11.0 - The number of presses in a short time frame and small area, used to simulate double, triple clicks
Returns
Nothing.
Notes
Use love.wheelmoved to detect mouse wheel motion. It will not register as a button press in version 0.10.0 and newer.
Function
Removed in LÖVE 0.10.0
This variant is not supported in that and later versions.
Synopsis
love.mousepressed( x, y, button )
Arguments
number x
- Mouse x position.
number y
- Mouse y position.
MouseConstant button
- Mouse button pressed.
Returns
Nothing.
Examples
Position a string ("Text") wherever the user left-clicks.
function love.load() printx = 0 printy = 0 end function love.draw() love.graphics.print("Text", printx, printy) end function love.mousepressed(x, y, button, istouch) if button == 1 then -- Versions prior to 0.10.0 use the MouseConstant 'l' printx = x printy = y end end
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.mousepressed