World:destroy

Available since LÖVE 0.8.0
This method is not supported in earlier versions.

Destroys the world, taking all bodies, joints, fixtures and their shapes with it.

An error will occur if you attempt to use any of the destroyed objects after calling this function.

Function

Synopsis

World:destroy( )

Arguments

None.

Returns

Nothing.

See Also


© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/World:destroy