WheelJoint:enableMotor
 Available since LÖVE 0.8.0  
 This method is not supported in earlier versions. 
 Removed in LÖVE 0.9.0  
 It has been renamed to WheelJoint:setMotorEnabled. 
Starts and stops the joint motor.
Function
Synopsis
WheelJoint:enableMotor( on )
Arguments
boolean on- True turns the motor on and false turns it off.
 
Returns
Nothing.
See Also
 
    © 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
    https://love2d.org/wiki/WheelJoint:enableMotor