Fixture:setFriction
Available since LÖVE 0.8.0
This method is not supported in earlier versions.
Sets the friction of the fixture.
Friction determines how shapes react when they "slide" along other shapes. Low friction indicates a slippery surface, like ice, while high friction indicates a rough surface, like concrete. Range: 0.0 - 1.0.
Function
Synopsis
Fixture:setFriction( friction )
Arguments
number friction
- The fixture friction.
Returns
Nothing.
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Fixture:setFriction