love.mouse.getSystemCursor
Available since LÖVE 0.9.0
This function is not supported in earlier versions.
Gets a Cursor object representing a system-native hardware cursor.
Hardware cursors are framerate-independent and work the same way as normal operating system cursors. Unlike drawing an image at the mouse's current coordinates, hardware cursors never have visible lag between when the mouse is moved and when the cursor position updates, even at low framerates.
Function
Synopsis
cursor = love.mouse.getSystemCursor( ctype )
Arguments
CursorType ctype
- The type of system cursor to get.
Returns
Cursor cursor
- The Cursor object representing the system cursor type.
Notes
The "image" CursorType is not a valid argument. Use love.mouse.newCursor to create a hardware cursor using a custom image.
Examples
function love.load() i_beam_cursor = love.mouse.getSystemCursor("ibeam") love.mouse.setCursor(i_beam_cursor) end
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.mouse.getSystemCursor