Source:clone
Available since LÖVE 0.9.1
This function is not supported in earlier versions.
Creates an identical copy of the Source in the stopped state.
Static Sources will use significantly less memory and take much less time to be created if Source:clone is used to create them instead of love.audio.newSource, so this method should be preferred when making multiple Sources which play the same sound.
Function
Synopsis
source = Source:clone( )
Arguments
None.
Returns
Source source
- The new identical copy of this Source.
Notes
Cloned Sources inherit all the set-able state of the original Source, but they are initialized stopped.
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Source:clone