SpriteBatchUsage
Available since LÖVE 0.8.0
This enum is not supported in earlier versions.
Usage hints for SpriteBatches and Meshes to optimize data storage and access.
Constants
- dynamic
- The object's data will change occasionally during its lifetime.
- static
- The object will not be modified after initial sprites or vertices are added.
- stream
- The object data will always change between draws.
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/SpriteBatchUsage