SourceType
Types of audio sources.
A good rule of thumb is to use stream
for music files and static
for all short sound effects. Basically, you want to avoid loading large files into memory at once.
Constants
- static
- The whole audio is decoded.
- stream
- The audio is decoded in chunks when needed.
- queue Available since 11.0
- The audio must be manually queued by the user.
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/SourceType