Data
The superclass of all data.
Functions
Data:clone | Creates a new copy of the Data object. | 11.0 | |
Data:getFFIPointer | Gets an FFI pointer to the Data. | 11.3 | |
Data:getPointer | Gets a pointer to the Data. | ||
Data:getSize | Gets the Data's size in bytes. | ||
Data:getString | Gets the full Data as a string. | 0.9.0 | |
Object:release | Immediately destroys the object's Lua reference. | 11.0 | |
Object:type | Gets the type of the object as a string. | ||
Object:typeOf | Checks whether an object is of a certain type. |
Supertypes
Subtypes
ByteData | Data object containing arbitrary bytes in an contiguous memory. | 11.0 | |
CompressedData | Byte data compressed using a specific algorithm. | 0.10.0 | |
CompressedImageData | Compressed image data designed to stay compressed in RAM and on the GPU. | 0.9.0 | |
FileData | Data representing the contents of a file. | ||
FontData | A FontData represents a font. | 0.7.0 | 0.8.0 |
GlyphData | A GlyphData represents a drawable symbol of a font. | 0.7.0 | |
ImageData | Raw (decoded) image data. | ||
SoundData | Contains raw audio samples. |
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Data