love.audio.setEffect
Available since LÖVE 11.0
This function is not supported in earlier versions.
Defines an effect that can be applied to a Source.
Not all system supports audio effects. Use love.audio.isEffectsSupported to check.
Function
Synopsis
love.audio.setEffect(name, settings)
Arguments
string name
- The name of the effect.
table settings
- The settings to use for this effect, with the following fields:
EffectType type
- The type of effect to use.
number volume
- The volume of the effect.
number ...
- Effect-specific settings. See EffectType for available effects and their corresponding settings.
Returns
boolean success
- Whether the effect was successfully created.
Function
Synopsis
love.audio.setEffect(name, enabled)
Arguments
string name
- The name of the effect.
boolean enabled (true)
- If false and the given effect name was previously set, disables the effect.
Returns
boolean success
- Whether the effect was successfully disabled.
Examples
Playing music with added reverb
love.audio.setEffect('myEffect', {type = 'reverb'}) local source = love.audio.newSource('music.ogg', 'stream') source:setEffect('myEffect') source:play()
Playing music with distortion
love.audio.setEffect('myEffect', { type = 'distortion', gain = .5, edge = .25, }) local source = love.audio.newSource('music.ogg', 'stream') source:setEffect('myEffect') source:play()
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.audio.setEffect