love.physics.newCircleShape
Creates a new CircleShape.
Making changes to a World is not allowed inside of the beginContact, endContact, preSolve, and postSolve callback functions, as BOX2D locks the world during these callbacks.
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Function
Available since LÖVE 0.8.0
These variants are not supported in earlier versions.
Synopsis
shape = love.physics.newCircleShape( radius )
Arguments
number radius
- The radius of the circle.
Returns
CircleShape shape
- The new shape.
Function
Synopsis
shape = love.physics.newCircleShape( x, y, radius )
Arguments
number x
- The x position of the circle.
number y
- The y position of the circle.
number radius
- The radius of the circle.
Returns
CircleShape shape
- The new shape.
Function
Removed in LÖVE 0.8.0
This variant is not supported in that and later versions.
Synopsis
shape = love.physics.newCircleShape( body, x, y, radius )
Arguments
Body body
- The body to attach the shape to.
number x
- The x offset of the circle.
number y
- The y offset of the circle.
number radius
- The radius of the circle.
Returns
CircleShape shape
- A new CircleShape.
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.physics.newCircleShape