Mesh:hasVertexColors
Available since LÖVE 0.9.0 and removed in LÖVE 0.10.0
It has been replaced by Mesh:isAttributeEnabled("VertexColor").
Gets whether per-vertex colors are used instead of the constant color when drawing the Mesh (constant color being love.graphics.setColor.)
Per-vertex colors are enabled by default for a Mesh if at least one vertex color was not the default (255, 255, 255, 255) when the Mesh was created.
Function
Synopsis
vertexcolors = Mesh:hasVertexColors( )
Arguments
None.
Returns
boolean vertexcolors
- True if per-vertex coloring is used, otherwise love.graphics.setColor is used when drawing the Mesh.
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Mesh:hasVertexColors