Shape:setSensor
Removed in LÖVE 0.8.0
This function is not supported in that and later versions.
Sets whether this shape should act as a sensor. Set the shape as a sensor if you want to be notified when collision between shapes occur, but don't want a physical response (for instance, maybe you want enemies to appear when the player "touches" a certain point).
Function
Synopsis
Shape:setSensor( sensor )
Arguments
boolean sensor
- True for sensor, false otherwise.
Returns
Nothing.
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Shape:setSensor