love.graphics.getTextureTypes
Available since LÖVE 11.0
This function is not supported in earlier versions.
Gets the available texture types, and whether each is supported.
Function
Synopsis
texturetypes = love.graphics.getTextureTypes( )
Arguments
None.
Returns
table texturetypes
- A table containing TextureTypes as keys, and a boolean indicating whether the type is supported as values. Not all systems support all types.
Examples
Display the texture types on screen and whether they're supported
textypes = love.graphics.getTextureTypes() function love.draw() local y = 0 for name, supported in pairs(textypes) do local str = string.format("Supports texture type '%s': %s", name, tostring(supported)) love.graphics.print(str, 10, y) y = y + 20 end end
See Also
- love.graphics
- TextureType
- love.graphics.newCanvas
- love.graphics.newImage
- love.graphics.newArrayImage
- love.graphics.newCubeImage
- love.graphics.newVolumeImage
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.graphics.getTextureTypes