Body:isFrozen
 Removed in LÖVE 0.8.0  
 This method is not supported in that and later versions. 
Get the frozen status of the body.
A body becomes frozen when it goes outside the world boundary. A frozen body is no longer changed by World:update.
Function
Synopsis
status = Body:isFrozen( )
Arguments
None.
Returns
boolean status- The frozen status of the body.
 
See Also
 
    © 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
    https://love2d.org/wiki/Body:isFrozen